Now it was time for the second episode of the Lorr campaign. Playing in this episode were:
-Mike (me), the evil dungeon master of the world Lorr
-John, playing Khesdra Avaius, a neutral elven druid of spring
-Alistair, playing Halmar Antherson, a lawful good drow rogue
-Kyle, playing Kai Relin, a neutral human ranger
Chapter 1: Return to Jinglewater
As the players left spell-edge, they found themselves surrounded by a group of soldiers. They ordered the heroes to give up their magic items for Lord Baryonx of Jader-reach. Unsure of who this was, the party refused. They then fought and won against the soldiers, and continued to Jinglewater. They then met back up with Ambrose Melachor and he paid them for the magic items they had reclaimed.
Chapter 2: A rescue mission
After a few hours of shopping, the heroes were approached by a halfling merchant called Errich Seagar. He asked the heroes if they could find his son, Reed, who was abducted recently. Despite being known for being untrustworthy, the heroes agreed to do it. He immediately pointed them in the direction of Aros Garter, a famous human thief who they found having a “conversation” with the guards. The heroes managed to get the guards off his back, and after a bit of intimidation, they convinced Garter to tell them what he knew. He told them that he was paid by the infamous Green-rose gang (a criminal group which when they kill someone, leave a green rose near the corpse) to tell them where they boy was and what was the best way to get him, as well as where the gang’s base of operation is. The party then let him go, and proceeded to find their lair.
Chapter 3: Gang warfare
At night, they snuck up to the Green-rose gangs base (two small houses on the outskirts of Jinglewater), taking out the sentries along the way. They then attacked the first house, which had a halfling and a tiefling in their. They beat both and interrogated them, but found nothing out from them, bar that the halfling was doing this out of survival, and the tiefling is a bastard. The party then attacked the second house, which had the Green-rose gangs leader, Lans Hander, and his pet drake in. After a swift fight, the players interrogated Hander, and found out that the gang themselves were hired by a man to take the boy to Deadman’s grove. The players then killed Lander and the tiefling, and freed the halfling. The players the buned the houses down, and proceeded to Deadman’s grove.
Chapter 4: “Dead men” grove
The players found Deadman’s grove, and proceeded to clear it out, slicing their way through a few dire rats and escaping a gas trap, to finally find a large double-door constructed of bones of goblins. Despite their being a riddle to solve, Khesdra decided to smash it in. The door shattered, only for the bones to reform as skeletons. The players smashed through them with ease. They then fought zombies, skeletons and eventually a Wight (which Khesdra rightly feared) before finally making it to the last room, where an evil necromancer called Faegrar Poisongrave was going to sacrifice Reed for some bizarre ritual. After the necromancer was stabbed, shot, had his arm chopped off and his face melted, he finally was killed by being chopped in half by Kai Rellin. They grabbed Reed, and quickly explored the rest of the dungeon, fighting rat swarms and letting some holed-up goblins escape from the dungeon. The party then proceeded to return to get Reed back to Errich.
That was a pretty awesome adventure, which we all enjoyed playing. I hope you enjoyed this adventure report, and episode 3 will soon be played out. Until then, Happy gaming !